![]() ![]() When baking Houdini Instanced Actor Components the "unreal_output_name" (or "unreal_bake_name") attribute, if set, is now used to determine the baked instance actor names. ![]() The "unreal_output_name" attribute takes precedence. ![]() If unreal_foliage, "unreal_split_instances" or "unreal_hierarchical_instancer" is set and not 0, then the particular instancer type is created even if there is only a single instance of the StaticMesh.Īdded support for the "unreal_bake_name" attribute that can be used to set the name of the object(s) generated during baking. (those two features existed previously in the v1 plugin)Īdded an "Update selected components" button, that updates the selected components to the current landscape selection.Īdded a new attribute, "unreal_force_instancer", that can be used to ensure that an instancer component is created even if there is only a single instance of a StaticMesh. It is now possible to set the default directory used in the browse dialog for File parameters by using the "default_dir" Parameter tag.īy default, the plugin now uses the output nodes found in a HDA instead of the display flag.įor landscape inputs, the option to marshall only selected landscapes was added, as well as the auto-selection of landscape components using the asset bounds. 1.0 = no reduction, 0.0 = no triangles.Īdded support for generating landscapes with edit layersīy using the "Generate" output mode, (unreal_landscape_output_mode set to 0).Įdit layer attributes are now supported on heightfield primitives. "unreal_nanite_percent_triangles" (float ) can be used to control the percentage of triangles to keep from LOD0. "unreal_nanite_position_precision" (int) can be used to set the position precision. "unreal_nanite_enabled" (int, 0 or 1 ) can be used to enable Nanite processing when building a StaticMesh. The Houdini 19.0 plugin can be found in the Houdini Engine for Unreal repositoryĪdded support for controlling Nanite settings via attributes (UE5) The plug-in is now linked to Houdini 18.5.759 / HAPI 3.7.3.īinaries are currently available for UE4.26, UE4.27, UE5.00-EA2.Īs H18.5.759 is the last 18.5 production, this release will be the last update for the v2 plugin for H18.5. ![]()
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